Pyururu
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| Pyururu | |
|---|---|
| General information | |
| Japanese name: | ピュルル |
| Game information | |
| Hit points: | 1 |
| Score: | 800 |
| Stage(s): | 5-27, 5-28 |
| Media appearances | |
| Appearances: | Super Bomberman 5 |
| Sprites | |
| | |
| v • e • d | |
Due to poor AI programming, Pyururu will always move in a straight line toward the player. If there are too many obstacles in the way, Pyururu will keep running into them, never trying to go around, and thus remain stuck in the same place.