Pontan is a spinning coin-like enemy. It first appeared in Bomberman for the Famicom.
Pontan moves very quickly, passing through Soft Blocks and constantly pursuing the player. In its original appearance, it is the most dangerous enemy in the game. They're associated with the Invincibility Power-up and as such, will appear if said power up is blown up by a bomb, or the exit of a level with this power up present is bombed.
They're worth 8000 points and are able to chase the player from one side of the screen to the other.
In Bomberman II, Pontan's values have been significantly dumbed down - it does not pass through soft blocks anymore and moves aimlessly, like a Barom, just a bit faster. They will commonly appear if the exit of a stage is bombed. Pontan's appearance has remained mostly the same, aside from being a bit more rounded and his color not changing at all in the animation.
Although it sometimes appears in a stage's enemy set, in some games Pontans may be summoned to a stage in one of the following manners:
- In some Bomberman games, when the Exit is hit by an explosion, one or more Pontans will appear.
- When the timer drops to 0:00, approximately 20 Pontans will appear. This is the game's way of trying to punish the player not completing the stage within the time limit. Skilled players may be able to kill each Pontan and continue playing with an infinite time limit. However, in some games, such as Bomberman for Nintendo DS, Pontans will continue to pour out of the Exit.
- ↑ Bomberman NES Japanese manual, pg 7