FANDOM


Pikarin is an enemy from Super Bomberman 2. It appears in Stage 5. Its behavior differs depending on whether or not the Light Switch is turned on. Pattern-wise, it is the opposite of Kuragarin.

When the Light Switch is off, Pikarin moves quickly, constantly pursuing the player. In this mode, it has an angry expression on its face.

When the Light Switch is turned on, Pikarin moves slowly in a straight line until it collides with a block, bomb, or other enemy, at which point it pauses and then chooses a random direction and continues to move. It may choose to reverse directions even if it is not at a dead end. In this mode, it has a tired expression on its face.

It will harm the player on collision, and takes 2 hits to defeat.

Trivia

The name "Pikarin" comes from "pika", a Japanese sound effect for a flash of light.

References

  1. Super Bomberman 2 Hudson Official Guidebook, pg. 27, 47

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.