The Kick or Bomb Kick is a recurring item in the Bomberman series. It gives the player the ability to "kick" bombs by walking into them, which sends the bomb sliding across the stage until it collides with a wall, player, or another bomb.
The Kick is the most common item used to help players escape from a bomb trap. It is also a great offensive weapon. Bombs can be kicked as far or short a distance the player desires - a sliding bomb can be halted by the press of a button (varying from game to game). Kicked bombs can also switch directions if they slide onto an Arrow floor tile.
In Bomberman 64, players and enemies hit by a kicked bomb are briefly stunned. In the same game, if a kicked bomb hits a stationary bomb (non-pumped), the motion will transfer and the stationary bomb will go off sliding while the kicked bomb will stop.
To combat a Kick-wielding opponent, remember at least two things. Firstly, in most games kicked bombs will stop if they hit a stationary bomb. Use this to your advantage, especially when blocking kicked Rubber Bombs. Following the same logic, a player with a Kick item cannot escape a trap if the bombs are doubled up, meaning there are two bombs in a row on the side of the player. They cannot kick the first bomb because the second bomb is in the way. This is negated if the player has a punch, though it can still be effective as the trapped opponent will lose time escaping and may still be caught in the fire.
Notable Bomb Kick Users
- Regulus keeps his distance in Bomberman 64, preferring to kick bombs at Shiro before charging at him.