Hi-Ten Bomberman (Japanese: HI-TEN ボンバーマン, Haitenbonbāman) is a video game in the Bomberman series created in Summer 1993. It was showcased and played exclusively at the Hudson Soft Super Caravan 1993 events in Japan. 


Hi-Ten Bomberman is a multiplayer-only game developed to support up to 10 players at a time, and utilizes a large, landscape-style HDTV screen to display its vast battlefield.

Gameplay Modes

There are five different gameplay modes featured in the game;

  • Battle Royal: Battle Royal is a multiplayer battle between 10 players, with the same tried-and-true gameplay formula as seen in previous games. The last Bomberman standing is the winner.
  • 2 Group Battle: 2 Group Battle is a multiplayer mode where two teams of five players battle against each other.
  • 3 Group Battle: 3 Group Battle is a nine-player-only battle mode in which three teams of three players each are pitted against one other.
  • 5 Group Battle: In this mode, five two-player teams battle against each other.
  • 1 VS 9 Battle: 1 VS 9 Battle is ten-player mode where one player must go up against a team of nine other players.


The widescreen battlefield of Hi-Ten Bomberman featured Curve Marks that change the trajectory of kicked bombs, along with crate-themed Soft Blocks


Depending on which controller port that the player uses, the Bomberman that he/she controls will be one of ten different colors:

  1. White Bomberman
  2. Pink Bomberman
  3. Brown Bomberman
  4. Cyan Bomberman
  5. Purple Bomberman
  6. Yellow Bomberman
  7. Green Bomberman
  8. Blue Bomberman
  9. Red Bomberman
  10. Black Bomberman


Hi-Ten Bomberman is run on custom hardware, which consists of a joint effort between two PC Engine game consoles with two 5-player multitaps for the basic hardware and controller input, and a computer system with special custom-made circuit boards for the high-definition video display and 16:9 resolution (three times as that of the PC Engine's native 4:3 resolution). Five of these units were produced for the 1993 Super Caravan events. According to Caravan legend Master Takahashi, each unit had cost 200,000,000 Japanese Yen (about $2,000,000 USD by 1993's transfer rate) to manufacture. This hardware configuration wasn't meant for home gaming in mind; Specifically, it was meant to demonstrate video gaming on the Japanese analog HDTV standards.

This hardware would eventually become the basis of the 32-bit HuC62 (A.K.A. Project Tetsujin) development system, on which NEC's PC-FX game console was based.

Hudson Soft Super Caravan 1993

As mentioned before, Hi-Ten Bomberman was played exclusively at the Hudson Soft Super Caravan events in Summer of 1993. A tournament for the game was held at each of the forty-four venues (from July 19th 1993 to August 31st 1993), using the game's multiplayer modes. The winners at each venue were awarded a trophy, certificate, and a PC Engine DUO-R game console, the finalists a Bomberman staff t-shirt, semi-finalists the Hudson Super Shooting Watch, and all participants each received a copy of Deden no Den, a promotional version of Bomberman '94 based on the Far East of Eden RPG series.

NHK Studio Park

For a time, the original game was set up as an interactive exhibit, housed at the NHK Studio Park in Tokyo, Japan.

NEC PC-FX port rumor

At one point, there were rumors that Hi-Ten Bomberman was going to be released on the PC-FX game console, but it was cancelled, due to NEC's software publishing guidelines that emphasized on the system's FMV capabilities. These claims of such a port are unsubstantiated.

According to a interview with Master Takahashi, Hi-Ten Bomberman was never meant for the PC-FX console, and was only developed for use in HD. Another reason why Hi-Ten Bomberman was not released on the PC-FX, is because the console wasn't capable of running games in HD resolutions, even though it is based on the prototype Tetsujin board, which in turn was a development of Hi-Ten Bomberman's special custom hardware.




  • The ten-player mechanic, along with the large, widescreen battlefield was carried over to Saturn Bomberman.
  • "Hi-Ten" comes from "high-definition" and "ten-player".
  • Hi-Ten Bomberman earned the Committee Chairman's Award at the 1993 High Vision Awards hosted by the Japanese Ministry of Posts and Telecommunications.
  • Being a title that demonstrates video games on HDTVs, Hi-Ten Bomberman could be seen as the very first high-definition video game.
  • In 1994, an updated version of the game featuring characters from other Hudson Soft properties, Hi-Ten Chara-Bomb, was showcased and played at the 1994 Super Caravan events one year after the original.
  • During the early 1990s, HDTV sets like those used in the Super Caravan events had price tags running up to millions in Japanese Yen.
  • NHK, the Japanese national public broadcasting organization that helped to organize the Super Caravan events, were advocates of HDTV technologies for years.