Bomberman World is one of two arcade games developed by Irem. It features a single and multiplayer mode that can each support up to four players, and is the first named appearance of the Bomberman Brothers. It is a sequel to the original Bomberman Arcade.
As taken from the game:
Normal Game mode
"KingBomber tried to reform himself but has reverted to his evil ways. He issued orders to his robot armies throughout the world. This time he created chaos by taking control of the UN building. The Bomberman Brothers thus began their ultimate battle to save the world from an evil take ovre."
Vs Super Game mode
"In the year 2092, the robot battle matches continued to be a popular event. The robots will fight fiercely when matched in hopes of winning the World Championship 2."
There are six worlds with six stages each. The player(s) must defeat all enemies on screen and then they proceed to the next level. Unlike traditional Bomberman gameplay, you do not have to find the exit to advance. After each stage the player(s) loses all their powers and must start off with one bomb and two fire again.
After the fifth stage in each world is a bonus stage. It's a stage filled with candy shaped soft blocks and they contain either power ups or items that offer points. Throughout the first five levels in a world are letter items hidden in the soft blocks that spell out the word BONUS. For each level acquired, it increased the amount of time in the bonus stage allowing the player(s) to collect more items.
There are a few unique items in this game like the ice cream cone which makes the player be able to use touch damage to kill their foes.
The game goes by different name in each region it was released in:
- Japan - Bomberman World
- Europe - New Dynablaster - Global Quest (can be toggled back to Bomberman World via DIP Switch)
- USA - New Atomic Punk - Global Quest (aka Atomic Punk 2 or Atomic Punk II in promotional material)
Additionally, the World Map was offset, recoloured and rearranged for the USA version.
This game was created during a time when the series' identity wasn't established. Early games were typically referred to as Dynablaster in PAL territories, while it was somewhat common to see Atomic Punk as the North American title. Japan consistently used Bomberman, which caught on for the rest of the world after this game.