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Bomberman Jetters (video game)

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Bomberman Jetters is the video game adaption of the Bomberman Jetters anime.

Story

Mujoe and MechaDoc have devised a plan to destroy Planet Bomber by crashing the Dark Star into it. Shout informs White Bomber of the impending threat and he sets off to stop the Star's four engines. Max catches up to White Bomber in his ship and agrees to join him in his mission.

This plot is loosely based on the anime although many plot points differ as this was designed to be a sequel to Bomberman Generation rather than a video game adaptation of the anime series.

Gameplay

The gameplay is similar to that of Bomberman Generation, however the one major difference is that you can switch between playing as Bomberman and Max. While Max can use the Hyper Plasma Bomb to destroy obstacles, White Bomber can use Charaboms and their abilities. They can be switched out anytime with a single button press.

Charaboms

Charaboms also return in the console versions of Jetters, although the Pokémon style battles from Bomberman Generation are no more. Instead, Charaboms are hidden throughout the stages, sometimes being held captive by the Hige Hige Bandits. There are less Charaboms than in Generation and some have different effects.

Voice Acting Criticism

The American version of the game has been criticized for it's "inaccurate" voice acting. While the voice cast is mostly the same as in Bomberman Generation, it might also be down to the fact that some characters act too differently to their anime counterparts. For example, Shout is a lot nicer, maybe even "too nice" in the game compared to her anime self, and White Bomber is also more mature than his anime self, probably to reflect his character in Bomberman Generation. However, it's entirely possible the voice acting may only really affect those who have seen the anime too, since it was only released in Japan.

Multiple Versions

There are two versions of this game: one for the GameCube and one for the PlayStation 2. There are also two separate games released for the Game Boy Advance but play differently than this one. All four versions of the game were released in Japan alongside the anime series, on December 19, 2002. For reasons unknown, the only version to get localization was the GameCube version, which was only brought to the USA. The game was never released in Europe or Australia.

It is likely that the game was marketed for the GameCube outside Japan to be a direct sequel to the earlier hit, Bomberman Generation.

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