Bomberman Jetters is the sequel to Bomberman Generation, released for Gamecube and Playstation 2, and a tie-in with the TV anime series Bomberman Jetters. Despite its title, it has only a tenuous connection to the anime it claims to be based upon, aside from the character designs and some sparse references. It released only half a year after Bomberman Generation in Japan, so the two games may have been developed simultaneously.
Mujoe and MechaDoc have devised a plan to destroy Planet Bomber by crashing the Dark Star into it. Shout informs White Bomber of the impending threat and he sets off to stop the Star's four engines. Max catches up to White Bomber in his ship and agrees to join him in his mission.
This plot is loosely based on the anime although many plot points differ as this was designed to be a sequel to Bomberman Generation rather than a video game adaptation of the anime series. For instance, Bagura does not appear anywhere in-game, despite being a significant character in the anime. Also, characters like Shout, Dr. Ein and Birdy have a very disconnected role, only ever communicating with White Bomber through their radios, and never appearing in person.
The gameplay is similar to that of Bomberman Generation, however the one major difference is that you can switch between playing as Bomberman and Max. While Max can use the Hyper Plasma Bomb to destroy obstacles and enemies, White Bomber can use Charaboms and their abilities. They can be switched out anytime with a single button press.
Charaboms also return in the console versions of Jetters, although the Pokémon style battles from Bomberman Generation are no more. Instead, Charaboms are hidden throughout the stages, sometimes being held captive by the Hige Hige Bandits. There are less Charaboms than in Generation and some have different effects.
Voice Acting Criticism
The American version of the game has been criticized for it's "inaccurate" voice acting. While the voice cast is mostly the same as in Bomberman Generation, it might also be down to the fact that some characters act too differently to their anime counterparts. For example, Shout is a lot nicer, maybe even "too nice" in the game compared to her anime self, and White Bomber is also more mature than his anime self, probably to reflect his character in Bomberman Generation. However, it's entirely possible the voice acting may only really affect those who have seen the anime too, since it was only released in Japan.
There are two versions of this game: one for the GameCube and one for the PlayStation 2. There are also two separate games released for the Game Boy Advance but play differently than this one. All four versions of the game were released in Japan alongside the anime series, on December 19, 2002. For reasons unknown, the only version to get localization was the GameCube version, which was only brought to the USA, and not until 2004. The game was never released in Europe or Australia.