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Bomberman 64

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Bomberman 64
Bomberman 64 Box Art
General information
Developer: Hudson Soft
Publisher: Nintendo
Gaming system
Platform(s): Nintendo 64
Mode(s): Single Player, Multiplayer
Release date(s)
Japan Japan: September 26, 1997

UnitedStates North America: December 1, 1997
Europe Europe: November 27, 1997

v • e • d

Bomberman 64, known as Baku Bomberman (爆ボンバーマン) in Japan, is the first Bomberman game to be released in full 3D.

Contents

StoryEdit

Planet Bomber was a peaceful place until a strange fortress descends upon it. Attached to it are four pieces of planets that were conquered by the Masked Trio, and now they hope to conquer Planet Bomber. White Bomber discovers what's happening and as he's about to depart, a strange new ally named Sirius joins him. The duo set off to stop these new villains.


WorldsEdit

Note: The Rainbow Palace can only be reached by obtaining 100 gold cards.

MultiplayerEdit

There is a battle mode and a team mode in multiplayer. Up to four people can play. You can use your custom Bombermen in this battle mode, by loading up your costumes from the Nintendo 64 memory pack.

Battle modeEdit

The objective in this is to blow up the other players and survive. Once you die you become a ghost and can
Bomberman 64 Avatars
Avatars of the characters in the game
take control of another player (that isn't already a ghost) for a brief time. Last one standing wins. Up to 4 people can play battle mode. It is very different to most Bomberman multiplayer battle modes in that the arena is quite free-roaming, rather than the usual block based arenas. In the end fans favored the original classic style Bomberman battles and they returned to how they used to be in later games.

Team ModeEdit

The objective of this is to destroy the other team's gem. If you die in this mode however, you simply come back to life, and not as a ghost like in Battle mode. The first team to destroy the other teams gem X number of times wins. Up to 4 people can play team mode.


NotesEdit

  • Regulus would make a second appearance in Bomberman 64: The Second Attack as "Bulzeeb, the Black Breath."
  • Interestingly, Bomberman's "face" pixels are not attached to his head, and can be seen floating an inch or so off where it should be from certain angles (such as during his victory stance after beating a level or boss).
  • This marks one of the first times where Bomberman's bomb blasts are in a circular (or, in this case, octogonal) shape rather than the classic "+" shape, a look that would be seen in other, future Bomberman titles.
  • There was a commercial made for the American release of the game, involving innocent people having a bomb pretty much dropped into their laps and exploding. A song is heard in the background to the tune of the old Spider-man cartoon's theme, with rewritten lyrics about Bomberman instead.
  • In the game's multiplayer, the "old-school" grid format is not used.
  • The speed-up powerful is a shining, green single rollerblade rather than a blue-hued rollerskate.
  • The power-ups, hearts, and other items found in destructable blocks actually slowly move in this game, and can fall off nearby ledges to a lower level or off the stage itself completely, thereby making them impossible to get.
  • Bomberman starts out with the Bomb Kick and Power Glove abilities already equipped, without needing to find them as power-ups.
  • Other Powerups can found in the story mode as you go along.

StaffEdit

The Bomberman 64 staff

GalleryEdit

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